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Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard Interventions

  • Suzanne Kieffer
  • , Damien Renard
  • , Romilla Syed
  • , Michel Noutcha
  • , Eloïse Yang
  • , Jean Vanderdonckt
  • Université catholique de Louvain

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper examines how awareness interventions relate to emotional responses to invisible risks in immersive systems, with an empirical focus on virtual reality. Across two complementary studies, we examine emotional responses elicited by a lecture and by narrative design-fiction storyboards focusing on biometric profiling and overengagement-two risks that undermine user agency and autonomy. The interventions elicit distinct emotional patterns, pointing to different ways in which invisible risks become salient across cognitive, affective, and moral dimensions. Qualitative responses indicate recognition of manipulation, loss of agency, and ethical concern. The results suggest that concise narrative scenarios can render otherwise imperceptible risks concrete and relatable.

Original languageEnglish
Title of host publicationProceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages431-441
Number of pages11
ISBN (Electronic)9798331559458
DOIs
StatePublished - 2026
Event33rd IEEE Conference on Virtual Reality and 3D User Interfaces, IEEE VR 2026 - Daegu, Korea, Republic of
Duration: Mar 21 2026Mar 25 2026

Publication series

NameProceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026

Conference

Conference33rd IEEE Conference on Virtual Reality and 3D User Interfaces, IEEE VR 2026
Country/TerritoryKorea, Republic of
CityDaegu
Period3/21/263/25/26

ASJC Scopus Subject Areas

  • Artificial Intelligence
  • Computer Science Applications
  • Human-Computer Interaction
  • Media Technology
  • Modeling and Simulation

Keywords

  • agency
  • autonomy
  • behavioral manipulation
  • design fiction
  • ethical issues
  • extended reality
  • privacy
  • risk perception
  • user awareness
  • user studies
  • Virtual reality

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