Abstract
Two experiments tested the effects of sexual appeals on video game purchase intention. Study 1 examined the interplay of character gender and sexualization, revealing participants,’ especially women participants,’ stronger purchase intention for a non-sexualized female character than a sexualized one. In Study 2, we utilized the reasoned action approach and found that exposure to a non-sexualized female character was associated with stronger purchase intention through perceived competence, attitudes toward and norms about purchasing the video game. Overall, women participants showed stronger purchase intention with non-sexualized characters than sexualized ones, while men’s purchase intention remained unchanged after exposure to sexual appeals.
| Original language | English |
|---|---|
| Pages (from-to) | 85-102 |
| Number of pages | 18 |
| Journal | Journal of Broadcasting and Electronic Media |
| Volume | 69 |
| Issue number | 1-2 |
| DOIs | |
| State | Published - 2025 |
ASJC Scopus Subject Areas
- Communication
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